A Preview of Kelly Sue DeConnick’s Women-Centric Comic

There is a page early on in “Bitch Planet” where the women prisoners are ushered through processing like soon-to-be slaughtered cattle. They are completely naked with no convenient art direction or obstacles to block their nudity. While most of the women are clearly uncomfortable to be made into such a spectacle, there is one character, Penny, who seems to revel in other’s discomfort. She is large, very large. She moves with a confidence that almost implies she’s there voluntarily, gives the guards sh*t just because she can, and by the time you’re halfway through this first issue, you’ll realize she doesn’t give a damn about how uncomfortable you are staring at her naked ass. This is “Bitch Planet,” the house that Kelly Sue DeConnick built, and it’s not like anything else on comic book shelves today.

Working with artist Valentine De Landro (“X-Factor,” “Marvel Knights”), “Bitch Planet” is a story about a not-too-distant future where women “criminals” are sent to an all-women’s prison … on another planet. I put criminals in quotations as some of these women may be guilty of murder or thievery and some of them may be guilty of being women. The individual stories of who these women are and how they came to be there is part of the reason why this comic can go in so many different directions. As I said previously, “Bitch Planet” looks like it will be different than most books out, even as it comes from Image, publisher of another of DeConnick’s largely innovative books. That doesn’t mean that DeConnick doesn’t draw from various inspirations, especially prison break and exploitation films like “Caged Heat,” “Female Prisoner #701: Scorpion” and “Victory.”

One of the immediate things about the characters that will stand out to you is not just the fact that they are mostly women, but that they are mostly women of color. I asked DeConnick what motivated her to diversify the characters to this extent and she replied that she wanted to flip the “White Default” when it comes to populating a roster:

“I wrote a letter to Valentine and just asked him to make the deal with me that unless a character was specified as white, they would be of color. I was hesitant … my concern was that we’re doing a prison book, and so of course most of our characters are incarcerated. And I worried about what that choice said. Was I working against my own intention?”

Read more from William Evans at blacknerdproblems.com

Ethnic Diversity in the Dragon Age’s Fantasy World

I’m going to assume that everyone here has seen the second movie in Peter Jackson’s adaptation of “The Hobbit,” generously titled The Devious Cashgrabination of a Beloved Story. Do you remember the scene in Laketown, where we find out that this sleepy harbor area is actually the most diverse place in all of Middle Earth? Here, allow me to refresh your memory.

I’m going somewhere with this, stay with me.

A year ago, a fan asked BioWare writer David Gaider about the lack of ethnic diversity among humans in Dragon Age’s fantasy world, Thedas:

To see Dragon Age fall back on that trope of “Humans Are White, Fantastic Races are POC” was really disheartening and just plain tiresome, to be honest. This has been a thing for as long as I can remember in fantasy, especially sword and sorcery fantasy in fantasy counterpart versions of medieval Europe like Thedas. People of color, if they exist at all in these settings, are typically either Orientalist Yellow Peril monsters from the Forbidden East, or dark barbarian hordes from the wastelands outside the pristine lily white lands of the heroes, always threatening the white status quo somehow. At best, we’re noble savages who can teach the white heroes ancient wisdom and life lessons about how to be better people. This, despite so much history available about the diversity of medieval Europe, how it was much less white than people generally believe it to be. I know that Thedas really relies on the fantasy counterpart culture idea, but in a land of blood magic and dwarves and darkspawn, the idea that societies are racially and ethnically homogeneous is…weird? Squicky? F***ed up?

I’ve cherry-picked the most interesting part of Mr. Gaider’s response:

“I suppose you’re correct that, on some level, there seemed to be less thematic need to address issues of racism within human societies with there being such a visible ‘other’ for them to deal with. Perhaps one could say that skin color isn’t such a big issue in Thedas when there are elves and dwarves and qunari who are so much more different among them … or perhaps that’s a cheap way to look at it? Something to think about. That said, I don’t think the societies in Thedas are as racially homogenous as you believe — or, at least, they’re not intended to be. How well have we shown that in-game? Probably not very well.”

Read more from Troy L. Wiggins at afrofantasy.wordpress.com