Where Are the People of Color in the New ‘Cinderella’ Movie?

Back in August, Cinderella on Broadway announced its first African-American lead to wear the glass slippers, Keke Palmer. Your standard reaction to the diverse casting was probably something like, “Oh, that’s nice,” or “It’s a little weird we’re still having ‘firsts’ like this in 2014,” but somewhere in another building, Cinderella’s movie casting director leapt from her chair, fingered through her filing cabinet, and studied their lineup like, “ah sh*t.” Disney released its official trailer for 2015’s reboot of the Cinderella and it has the diversity of a Klansmen meeting.

Introducing the classic fairy tale to a new generation of children, Disney tossed the memory of 1997 for a cast more homogeneous than identical twins. Hollywood made a Dorian Grey-style wager for Sony Pictures’ Annie: to be greenlit, and one day someone will find the Blu-Ray of Cinderella in an attic getting older and whiter. In fact, the only non-white person in the trailer is the same forgettable Black throwaway character from season 2 of Game of Thrones. The casting director, let’s call her Lucy Bevan, frantically fanned through piles of headshots for her token before Robb Stark walked in her office like “I know just the guy.” She thanked him graciously, and they hugged.

Surprisingly, after the addition of Xaro Xhoan Daxos, Cinderella actually includes some riveting characters of color, according to IMDB. The official cast reveals complex characters of color such as “Captain.” We can assume he is the captain of an army platoon, or maybe a boat. I can’t wait to see the dynamic struggles of “Palace Guard.” The characters “Ball Guest” and “Ball Dancers” are rumored to offer commentary on queer identities of ballroom dance in 17th century France. And who is likely to forget the nuanced portrayal of the character “Townsfolk”? A female character of color, Princess Mei Mei, even has a name and is speculated to speak in a complete sentence with a verb.

This isn’t an indictment on the soundness of the film — it might be very good — but I’m less than excited because I don’t care about films that show a world without my family in it. I dedicate my time to family movies that dedicated theirs to consider the messages they send to children, and include inclusiveness and beauty, because, yes, they’re that important.

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Read more from Lauren Bullock at blacknerdproblems.com

The Ease of Creating Strong Black Female Characters for Comics

Creating well-rounded female characters in comics isn’t hard. Just look around you for inspiration, and if you can’t find real-life representations, you need to expand your own circle.

Diversity in comics is usually one of the main topics of the conversations I have when discussing creating the “Legend of the Mantamaji” with the press. And interestingly, the discussion of race tends to be shorter than the discussion of the portrayal of female characters in the series.

The reality is, creating strong, well-rounded, fully fleshed females isn’t any more difficult than creating any other type of character – and inspiration isn’t hard to find.

In my life and in my career, all the people who have been behind my advancement have been strong women.

When I first came to Los Angeles and started working on comedies, the creators and people in charge were women:

  • The executive producer who got me in the Directors Guild of America as an assistant director.
  • The line producer who was behind me getting my opportunity to direct.

 

They were all the same in that they were smart, strong and extremely talented. They were also mothers. I am lucky that, in my life, I have always been surrounded by women who were strong and who were hustlers. I have always seen women who were doing everything you traditionally saw men do and doing it well.

My mom is a lifelong educator who still consults at John Carroll University in Cleveland in multi-cultural affairs. My wife owns her own thriving business. So when I created Sydney, Cornerstone and the other female characters in “Legend of the Mantamaji,” I was drawing on people I have seen, known, worked with or worked for.

Sanctuants from the “Legend of the Mantamaji” series are explicitly mentioned as equal to the male Mantamaji warriors. It’s an unusual call out among the comic industry, but I didn’t want any of the female leads to be any less than the main hero, just different. It makes the story’s history so much richer.

If I had to boil down three things I wanted to accomplish with the female characters in “Legend of the Mantamaji,” I have to say I wanted to create a new batch of heroes who are full, real characters; I wanted to make sure people were interested in their journey, and I wanted to give women readers what they have been asking for and deserve from comic book creators – real representation.

Read more from Eric Dean Seaton at legendofthemantamaji.com

Is Halo The Best Video Game Brand Of All Time?

As I’ve written, and written and written, I am a ridiculous Halo fan.

I still contend that outside of Half-Life, no other game has changed the First Person Shooter genre more since the big green guy in the Mark IV MJOLNIR armor arrived. Despite the dismissive hand-waving of Sony Fanboy lifers, Halo is still the largest single platform shooter of all time (whose sales still rival Call of Duty as a multi-platform juggernaut) and a big reason that Xbox survived its embryonic stages after launch. Its 2004 follow up, Halo 2, was the largest entertainment release at the time. Considering there have been four official releases since, other Halo strategy games, merchandise, Legos, fiction novels, comic books, mini movies, etc, the canon that is Halo is strong and enduring and thick like a Jackal’s energy shield. So, is there any possible way of damaging that monolithic brand?

This question comes about because of Halo’s most recent release, the Master Chief Collector’s Edition that debuted November 11th, developed by 343 Industries. Now, this should have been a slam dunk. All the Halo games featuring the 7 foot man of few words protagonist, Master Chief (Halo: ODST and Halo: Reach don’t apply), all games that were legitimate Game of the Year nominees (and some winners), all games that had incredible sales records and all games worthy of a next gen upgrade. So the games are already great. And they were released for the 10-year anniversary of Halo 2, the series’ most ambitious and fabled entry. And a huge budget was allotted for Halo 2’s complete (and stunning) makeover with a multiplayer suite and tons of options across all 4 games. Retailers were charging $60 for this game, but Halo-stans like myself probably would’ve paid twice that for all that was included and folks, we’re talking about games up to 13-years-old. So what could possibly go wrong? Well, how about everything.

For context, the first three games of this collection were developed by Bungie, who is currently commanding this year’s biggest release in Destiny (which I’m still playing more than any other game by the way, but that’s a column for another day). Bungie left Microsoft to develop games for Activision, but Microsoft had already acquired Halo outright years before and hands it over to 343, who exceeded expectations and continued the storied legacy of Master Chief in Halo 4. It was 343’s first huge test and they passed with all skulls active, so when we finally heard about the Master Chief Collection, we trusted that 343 would deliver.

Read More from William Evans at blacknerdproblems.com

Many Fans Missing Out on Amazing ‘Storm’ Comic

When the “Storm” comic first launched, I was super-geeked along with many other comic book fans that Ororo Munroe was finally getting her own solid series. I rarely write reviews because I spent years doing so when I wrote a film blog, and countless other websites do the same thing, so I usually step outside of reviewing books, films, TV shows, etc. However, when I noticed that sales were down for “Storm” and that there was a #SaveStorm campaign on Twitter, I was concerned. I was sad when I heard news that the female-empowered comic “She-Hulk” was canceled. Storm fans asked for her own comic and Marvel listened, and I am still curious to know what is it about this AMAZING comic that has not yet stuck with fans?

I want to just take a moment to bask in the awesomeness that is Storm. I’ve been reading several comics right now “Thor,” “Death of Wolverine,” “Black Panther,” and some old-school “Excalibur.” However, nothing gets my goosebumps and the hairs on the back of my neck standing still like Greg Pak’s “Storm.” If you haven’t started on the comic, then it’s absolutely fine because that just means you have the opportunity to catch up on the first five issues!

It’s obvious from Storm’s inception until today that she has had massive appeal to all people. It’s not just Black women who are fans, but men and women of all different backgrounds and nationalities love and adore her. However, when you are a Black female who has to deal with a greater deal of adversity than a man or a white woman, I love turning to comics to see a woman with brown skin like me kicking ass and taking names!

Read more from Jamie Broadnax: blackgirlsnerds.com

20 of the Coolest Black Supervillains in Comics You May Not Know

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Tombstone

Tombstone is an albino man who serves as a hitman and enforcer in the Marvel universe. He has mainly been a Spider-Man villain.

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Black Spider-Woman

She is a Wolverine villain in an alternate reality.

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Lady Marabunta

She is a Batwing villain who controls a crime syndicate in South Africa.

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Black Manta

One of Aquaman’s greatest rivals, Black Manta, fights the King of Atlantis because Aquaman killed Black Manta’s father by accident for attacking Aquaman’s father.

Love Supernatural Stories? ‘Daughter of Gods and Shadows’ is for You

Eden Moore is the protagonist in the first series of the trilogy (“Daughter of Gods and Shadows”) written by J.D. Mason as Jayde Brooks. Eden is a lost soul looking for her purpose in life, a shy and awkward 24-year-old individual who discovers that her destiny has been set in motion thousands of years before her existence in another realm.

I felt like I was reading a collection of miniseries biographies, as the first half of the book gave me a history lesson on Eden, the gods, demons, their powers and their purpose. A much-needed necessity as the second part of the trilogy will be titled “City of Dark Creatures.”

The book reads like Season 6 of HBO True Blood and I say that because literally anything can happen. Set in modern times, but entwined with unpredictable supernatural concurrency. It tends to flip back and forth, from reality to fantasy, then all mixed in at times.

“Eden would finally finish what the redeemer had been called to do, and Eden would succeed where Mkombozi had failed. She had no choice.”

A romantic at heart, I truly enjoyed the love story between Eden and her Guardian from the time he came into her life and the effect he had on it.

The second book should be more engaging and easy to follow for the readers, now that the first book has explained the characters and their intent. Note to audience: You should pay attention to details and be good at taking notes.

Source: Christina Angela Jeter at blackgirlnerds.com

11 of the Best Black Video Game Characters of All Time

In the world of video games, the main characters tend to be white men with five o’clock shadows. As times have progressed, the video game landscape has become more diverse. Here are some of the best butt-kicking characters who happen to be Black:

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Sazh KatzroyFinal Fantasy 13

Katzroy is a loving father and airship pilot in this franchise.

 

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RochelleLeft 4 Dead 2

Before the apocalypse, she was a low-level associate producer at a news station waiting for her big break. She thought that the flu outbreak would give her that break, but she ended up fighting for her life.

Print Media Outlets Remain Crucial to Telling Our Stories, Celebrating Our Culture

There is one aspect of the electronic media (e-books, blogs, e-news) vs. print media debate that is too often left out of the discussion: the impact of the rise in digital media and the decline in print media on poor and marginalized communities. This side of the digital divide threatens families and individuals who cannot afford to spend money on e-readers, smartphones, laptops and other electronic devices to access relevant news, books, pictures and stories. The decline in print media is inextricably connected to lower literacy rates in poor communities, which is itself a reflection of trends in decreased funding for public education, public libraries, public art and culture activities, and other social services across the country.

A decline in print media also impacts the ability of impoverished and marginalized communities to share their own news and real-time stories, in a world where mainstream media regularly distort and misrepresent these groups of people. In the Black community in particular, separate press and print media outlets have always been crucial to counteracting negative images and stereotypes reinforced by mainstream media. From Freedom’s Journal, the first Black-owned newspaper established by a group of free Black men in 1827, to the Fire!, an African-American literary magazine published during the Harlem Renaissance, to the 20 issues of the Black Panther Party Newspaper from 1968-73, Black print media have operated as a powerful voice for the oppressed and one of the most effective technologies for the transmission of culture, art and news between people across space-time. The shifting tide to a largely digital media landscape, and an economy that encourages such a transition, puts independent, Black-owned bookstores out of business and forces historically Black print media outlets to release the bulk of their content exclusively online. According to Wikipedia, Black online newspapers have seen a resurgence since 2010, with new Black news sites popping up all the time.

Despite our steady progression into a completely digital world, however, print media created, owned, produced and distributed by Black people maintains a weighty presence out there in the physical world. These print media outlets remain crucial platforms for Black communities impacted by the digital divide to share and collectively celebrate art, culture, current events, stories and other forms of expression via the written word. The Philadelphia Tribune, founded in 1884, is America’s oldest and the Philadelphia region’s largest daily newspaper serving the Black community. In addition to publishing the paper five days a week, the Tribune also publishes Tribune Magazine, a quarterly publication geared to various contemporary issues and interests, Now, an arts and entertainment review, Sojourner, a visitors introduction to Philadelphia and the Learning Key, an educational supplement highlighting schools, programs of special interest and student achievement. Black-owned, independent bookstores like Sankofa Video, Books, & Cafe in D.C., Black and Nobel in Philadelphia, The Underground Bookstore in Chicago and Marcus Book Store in Oakland do more than just sell books and coffee. These stores function as strategizing spaces, archivists, cultural hubs and learning institutions in their respective communities. Community literacy programs such as Books Through Bars, which distributes free books and educational materials to prisoners, and TreeHouse Books, a nonprofit, African-American children’s bookstore and literature program, provide exposure to print media and encourage self-empowerment through literacy.

Black book fairs, such as the annual Harlem Book Fair, and comic book conventions, such as Detroit’s Motor City Black Age of Comics Convention and ECBACC in Philadelphia, provide small, independent Black publishers, authors and artists the opportunity to display, read, sell and discuss their work. Small magazines (otherwise known as zines), pamphlets and newsletters also facilitate storytelling and culture transmission. Zines and pamphlets are usually hand-printed or drawn, photocopied with small circulation and can cover any topic, such as politics, poetry, art, personal stories, fiction and social theory. This makes them an affordable and accessible means of print media made for virtually anyone who has something they want to share or express. There are zine symposiums, zine publishing fairs and zine libraries all over the country where zines are sold, traded or given away for free. Organizations, like The People of Color Zine Project, distribute and archive POC-authored publications, in addition to providing grants, tools and events for zinemakers.

Until the digital divide is closed and we all exist on an even playing field in the tech age, print media will continue to be an integral medium for transmission and documentation of Black culture, art, stories and current events. For the benefit of those members of our communities who do not have the luxury of smartphones or regular Internet access, we must support our print media platforms while we still have them available.

Rasheedah Phillips is a Philadelphia public interest attorney, speculative fiction writer, the creator of The AfroFuturist Affair, and a founding member of Metropolarity.net. She recently independently published her first speculative fiction collection, “Recurrence Plot (and Other Time Travel Tales).”